Full 8-step migration
Project and config, asset resave, Enhanced Input, Cascade, C++, rendering, physics and Blueprints, run in order with Analyze, Apply and Verify phases.
Detailed report
Every change and every open item goes into MigrationReport.md and .json, with location, severity and the exact fix to apply.
Headless / CI support
Run the migration from a console command or a commandlet with clear exit codes, ready for build machines and scripts.
Cascade to Niagara conversion
Particle systems are converted with the engine converter and components, spawn nodes, anim notifies and map emitters are repointed to Niagara.